The points of the object.
Function to get the geometry This function calculates each point of the geometry and returns a BufferGeometry object.
The geometry of the object.
Function to get the rotation points of the geometry in degrees
The points of the object.
Retrieves the segments of the geometry.
The number of segments in the geometry.
Retrieves the type of the geometry as defined in the GeometryType3D enum.
This function provides the specific type of the geometry.
The type of the geometry.
ProtectednormalizeChecks if the current geometry is overlapping or in close proximity to another geometry.
Optional_method: stringTrue if the geometries are overlapping or in close proximity, false otherwise.
Calculates the Shortest distance between the current geometry and another geometry.
The geometry to compare against. Can be either a 3D geometry implementing the IGeometry3D interface or a 2D geometry implementing the IGeometry2D interface.
An array containing two points:
Function to get the center points of the geometry